Generic Bowling Lane

IT'S HERE!! It's the generic bowling lane. Now you can make your own bowling alley just like the Amazingly Clever But Very Modest Great One Fumble did. Admittedly the lane is prone to low scores, but it's still rather realistic. Just as in "real-life" bowling, if you get a strike, you'll get extra points for the next two rolls; for a spare, one bonus roll. There is a 1-in-10 chance of getting a strike, as well as the same chances of getting a gutter ball. Eventually, I'll figure out how to make 6's and 7's a bit more plentiful than strikes, but this is OK for now, ain't it? The instructions couldn't be simpler. BOWL Once you finish the 10th frame, it resets itself. If you want to start a new game, just RESET . The lane is a THING, not a ROOM, so don't try to @GO into a lane. You can put as many (within some huge limit) lanes as you want in a room. The lane doesn't keep track of who's playing on it; it keeps a score for that lane, not the player. Anyone could "jump in" to a lane and finish someone else's game. PLAY NICE, CHILDREN!! The lane announces all of its events only to the player. Everyone else in the room will only see the accumulating score and the final. If anything weird happens, let me know. So far, it's worked for me without any bugs, but it IS an 80+ line program and I'm only human. ENJOY!!! Fumble